demondred posted Oct 24 '15 at 9:58 pm
Hey Edd,

My 6 yr old proudly made this variant absolutely out of nowhere and I named it the "Merchant Adventurer Rules."

Concept: Players are already equally wealthy adventurers looking for fun and profit.

Take all the loot out and divide it evenly among players, then shuffle the remainder (if any) back in the deck. The players put out all the loot in front of them as normal
recent by Edd  ·  Nov 17 '15 at 3:51 am
lyghtkruz posted Sep 23 '15 at 2:35 pm
My son and daughter do not like the thief. They actually requested that I take them out of the game because they get sad when someone tries to steal one of their gems. (They're 2 and 6).

My son asked if we could share the items in our backpacks, and I thought that would be a fun idea. It also got me to thinking of how we could use the thief in a way they would enjoy. So, for the thieves, I
recent by Edd  ·  Sep 25 '15 at 4:10 am
lyghtkruz posted Sep 23 '15 at 12:04 pm
I'm not sure about everyone else, but when we play with 4 players, I find that sometimes all of the Snarls are handed out to players. My kids are reluctant to play the monsters when they can attack or defend.

It leaves only Ogres and Slimes in the dungeon. We've had games where the deck is cleared and reshuffled 3+ times before we get any one to run out of cards. Especially because once th
Edd posted Jul 18 '15 at 2:31 am

Who is interested in buying a playmat?! Based on the art from the quickstart guide. We got a very good price, however, these pieces are 8.5" x 11". That's not a very usable playmat.

We're going to make a standard 14" x 24" playmat. It'll be the same art, just bigger.

The price would be MSRP around $20. Depending on how many of backers buy it would affect the price. Please respond to
recent by JEmlay  ·  Sep 8 '15 at 5:03 am
ondesic posted Aug 12 '15 at 5:37 am
First off, great game. We have played it a lot and have found one rule that increased the enjoyment a lot.

TREASURE CHESTS: When 2+ monsters are present, only 15% of the time has one player successfully dealt with ALL the monsters in one turn. 85% of the time they can't kill them all and like a snowball monsters keep getting added.
If they do defeat all the monsters, they have to spend
recent by Edd  ·  Sep 2 '15 at 3:40 am
Goji posted Jul 20 '15 at 12:17 am
Game Question: My wife, son and I just played a round of LD. My wife was dealt 3 slime in her original dealing. I was dealt 2 slime in my original dealing. Mid game we had a monster explosion we were dealing with in the dungeon. A combination of 5 Ogres and Snarls. We had all the Slimes in our hands since the beginning. All Weapons, shields, and loot were played to the beasts. Game ended with
recent by Fullerene  ·  Sep 1 '15 at 6:19 pm
Goji posted Jul 18 '15 at 10:57 pm
Just wanted to thank you for the game. I was looking for a game a few months ago and bought a few that were I think to advanced for my kids. I found Little Dungeon and i am so glad I have, the kids are too. We have been playing the game all weekend with 2, 3, and 4 players. Game does have good variety and several games have ended completely different than some of the other run throughs. I woul
recent by Edd  ·  Jul 19 '15 at 5:59 am
Could you repost the rules for the Gargoyle Trap?
As we understand/remember it, if you are initially dealt the Trap, you can use it to capture monsters in the Dungeon and use them as weapons against other monsters, but if you draw the Trap (either from the pack or from a chest) then you are Trapped and must skip a turn...
Was that about right?

recent by Edd  ·  Jun 9 '15 at 3:41 am
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